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Design, implement, and maintain core animation systems and animation build pipeline Optimize game engine / build pipeline by taking full advantage of target hardware and architecture Collaborate with other engineers, animators, technical animators, and character tech artists to improve animation technology in the run time, workflows, pipelines, and tools Identify problems
Posted Today
Research, define, extend, and maintain production pipelines, processes, and workflows Interface with stakeholders. Liaise between team members; drive collaborative projects Troubleshoot issues; resolve them invent or build robust, quality technical implementations Participate in art asset reviews to help identify technical concerns or risks Work closely with artists and d
Posted Today
Support existing hardware in multiple Data Center locations within assigned region. Provide hands on, break/fix support for the data center systems and communications environments through on site support or the use of Smart hands resources where needed. Installing/de installing/relocating all rack mounted hardware. (Servers, Network devices, and supporting peripherals) In
Posted Today
Research, define, extend, and maintain production pipelines, processes, and workflows Interface with stakeholders liaise between team members; drive collaborative projects Troubleshoot issues; resolve them invent or build robust, quality technical implementations Work closely with artists and designers to develop procedural systems and improve their workflows Participate
Posted Today
Create and drive Player combat moves, systems, and tools from initial design through implementation, iteration, and completion Create and maintain complex state machine and behavior tree scripting architectures for characters Maintain, tune, bugfix, and polish all aspects of character implementation, including animation, visual effects, character controls, behaviors, and
Posted 11 days ago
Create and drive combatants, tools, and combat systems from initial design through implementation, iteration, and completion Create high level character design intent and combat flow plans Create and maintain complex state machine and behavior tree scripting architectures for characters Maintain, tune, bugfix, and polish all aspects of character implementation, including
Posted 11 days ago
Partner with the Animation Director and other Animation Leads to establish and realize the vision for animation at the studio Lead and mentor an experienced team of animators, provide guidance and feedback on their work, and uphold the studio's commitment to high standards Unify feedback and creative direction from stakeholders and translate into actionable plans for the
Posted 12 days ago
Own and drive a large game space throughout all aspects of game development design block out, kit creation, world building, optimization and polish to final shipping quality Possess strong time management and prioritization skills this entails collaborating with Production to manage responsibilities and ensure goals will be met from a scope, schedule, or artistic perspect
Posted 13 days ago
Work closely with the Animation Director, Animation Leads and the Combat Design Team during the pre visualization process to develop combat and character navigation 3D pre vis Ideate, implement and iterate on animation assets, balancing the needs of style and function Focus on character development, choreography, and timing of each move with the Animation Director and Gam
Posted 18 days ago
Build, refine, and support plugins and data pipeline to facilitate content iteration. Maintain open dialogues with customers, inviting feedback, looking for areas of improvement. Interface with stakeholders. Liaise between team members; drive collaborative projects. Identify problems; solve them implement robust, high quality solutions. Profile and optimize systems to rem
Posted 18 days ago
Create Industry Leading, Highest Quality Character Assets that balance visual fidelity and game design constraints Work Closely with Art Director and Leads to drive the team and evangelize the artistic vision Establish and Share Best Practices For Craft and Mentor Less Experienced, Junior Artists Collaborate with other departments such as Concept, Animation, Rigging, and
Posted 18 days ago
Manage Production Areas Facilitate development efforts to keep product development on schedule and within budget Develop and maintain project schedules, triage day to day production issues Ensure regular and effective communication between internal and external team members to share project status and problem solve Proactively Seek Resolution Breakdown and prioritize work
Posted 18 days ago
You should enjoy researching information and digging deep to solve problems Responsibilities will include investigating and prototyping early technologies, defining and developing engaging new applications using core technologies, preparing status reports, and demonstrating to teams and project partners This role is a software development position Your primary focus will
Posted 19 days ago
Design characters, creatures, props, production callouts, high vision concept art, color scripts, marketing material and other visual guides and tasks as needed to assist the development team Combine the goals of game design, art direction, and technological considerations to help build industry defining characters Research and initiate information gathering of pertinent
Posted 19 days ago
Work closely with the Animation Director, Animation Leads and the Design and Programming teams during the pre visualization process to develop performance driven narrative 3D pre vis Ideate, implement and iterate on animation assets, balancing the needs of style and function Focus on character development, visual storytelling, choreography, and timing of each sequence wit
Posted 20 days ago
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